3D Stills
Dylan
- Making Of
Modelling
.
Hair
Extensive refinement of a spline-cage mesh provided the right mix of smooth and sharp surfaces and corners.
.
Materials with slight
.
transparency effects
.
were created for the
.
hair to simulate light
.
filtering properties.
1
Textures
.
Rendering
Extra
textures were
needed to distribute and constrict the hair and fur growth to the relevant areas.
.
Racks of intensely
.
coloured spotlights,
.
with effects, were
.
added to simulate
.
typical stage lighting.
3D Stills
Dylan
o
© GG Graphics Ltd, 2003. All rights reserved.