3D Stills Forth Estuary - Making Of
 
Modelling
.Lighting  
The ground object in
the scene is a large, high-density plane, distorted to conform
to a grayscale image.
.Lighting required only
.one raytraced spot-
.light, intensified to
.maximise the effect
.of the shininess.
1
 
Textures .Effects  
Very large textures
were used where possible to enable close-up rendering of the ground object.
.Several glow effects
.combined to create a
.visible sun. Layered
.fog effects added to
.create lo-level haze.
3D Stills
   
Forth Estuary o

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