3D Stills
Forth Estuary
- Making Of
Modelling
.
Lighting
The ground object in
the scene is a large, high-density plane, distorted to conform
to a grayscale image.
.
Lighting required only
.
one raytraced spot-
.
light, intensified to
.
maximise the effect
.
of the shininess.
1
Textures
.
Effects
Very
large textures
were used where possible to enable close-up rendering of the ground object.
.
Several glow effects
.
combined to create a
.
visible sun. Layered
.
fog effects added to
.
create lo-level haze.
3D Stills
Forth
Estuary
o
© GG Graphics Ltd, 2003. All rights reserved.